Rian, Insanitarium Escapee

Level

KXP

Psi
mMG SU

1

0

1-- --

2

4

2-- --

3

8

3-- --

4

16

4-- --

5

40

5-- --

6

69

6-- --

7

210

7-- --

8

300

81- --

9

666

92- --

10

1160

A3- --

11

1760

B4- --

12

2360

C5- --

13

2960

D6- --

14

3560

E71 --

15

4160

F82 --

16

4760

G93 --

17

5360

HA4 1-

18

5960

IB5 2-

19

6560

JC6 3-

20

7160

KD7 4-

21

7760

LE8 5-

22

8360

MF9 61

23

9001

NGA 72

24

9560

OHB 83

25

10160

PIC 94

26

10760

QJD A5

27

11360

RKE B6

28

11960

SLF C7

29

12560

TMG D8

30

13160

UNH E9

31

13760

VOI FA

32

14360

WPJ GB

33

14960

XQK HC

34

15000

YRL ID

35

16161

ZSM JE

36

16761

[TN KF1

 

Str

Dex

Con

Int

Wis

Chr

Cml

AT

hp

TH

Div

 +0

 +3

 +0

 +5

 +0

 +0

 -3

 +0

 +4

 +0

 ÷1

 

Requisites:

Dex 15, Int 18; Class Slots 2, Race Slots 1

Alignment:

CG with NE tendencies

HD/level:

1d3

Weapon Prof.:

6+level/9

To Hit Table:

CTD0

Groups:

Arch, Psi, Rog

Complexity:

CF=3, GF=3

 

 

Saving Throws:

 

Fort:

level+0

Reflex:

level+6

Will:

level+9

 

"Of all the things I’ve lost, I miss my mind the most.”

Count as Human with 3:2 trading. Immune pickpocket and mind affecting.

You know Professional Wrestling Dirty Heel (3/2, d+4, +5, F/S, 1 blunt, 1 move, 1 slash, 1 strike, 2 vital, 3wpn slots)

You know Psi -1, Psi -2, Psi -3 powers. You know Motorhead, Magic the Gathering, and Urban Librarian spells that you cast out of your psi progression. You may material component spells and powers.

PSP’s = (Coordination+Reason)*level. You may use PSP’s as Rogue points and vice versa. This class doesn’t get rogue points natively.

Each Even Level: One Rogue pick. You may use a related sub-ability stat for the bonus.

Each Odd Level: +1 Alternate Personality. Alternate Personalities are the things that people with dissociative identity disorder have. When you change personalities, you adopt the alignment and mindset. This class starts with 3. To make new ones, pick an archetype class you know, a name and an alignment. The DM determines abilities based off that class.

List of Personalities:

1.       Uncle Filthy (Chaotic Perverted) – lvl1: Zippered Skin Suit: 1V: Disguise.; lvl9: Ominous Red Button!!: 1P: One target Capital S slain (PPD save. If smoking, no save, no IR).; lvl18; Respawn: +1D action and 1D: Resurrect.

2.       Destruction (LE) – lvl1: You fly at CL times your movement rate.; lvl9: 1V: Teleport (range sight).; lvl18: 2F: Nuke (does a nuclear bomb; Rating/100 idmg in huge area)

3.       Black Death (LN) – lvl1: +10AT, Immune Lightning, Immune Crits.; lvl9: +100 followers.; lvl18: 1X,1/d: Cast a CSL=1 Dark Lord2 spell.

Level 1: 1V: Change Personalities.

Level 1¶: You are considered 2 CF’s higher for purposes of being deemed sane for release from the Insane Asylum.

Level 36: 1 reset’s worth of F actions, 1/week: Swap codpieces with a willing PC.